RESUME
Since my childhood I have always been interested in gaming and curious about game development.
I also enjoy playing video games and talk about game experience with friends.
I recently graduated from The University of Canberra with a bachelor degree in games and interactive design.
Currently, I am a freelance artist aiming to become a professional TA (Technical Artist) and
ready to take a step in to the game industry.
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Education
Diploma of Interactive Digital Media
(Tafe Queensland Gold Coast)
Bachelor of Games and Interactive Design
(University of Canberra, Coomera Campus, QLD)
2016
2016~2018
Language
Korean, English
Skills
Autodesk 3ds Max Studio,
Autodesk Maya,
Blender,
Adobe Photoshop,
Adobe Premier Pro,
Substance Painter,
Unreal Engine 4,
Unity.
Experience
Advanced real time project, Coomera campus, QLD
Responsible for creating 3d environment (models, UV and texture)
October 2017
Sea Change Project, Gold Coast 2018 Commonwealth Games
Responsible for creating 3d models and print
April 2018
Experimental game design project, Coomera campus, QLD
Responsible for developing game design (UI, model, UV, and texture)
Song of Asteroid, The Ball
October 2018
QuickStart2VR Event, Masterclass with Unity 3D
Responsible for creating 3d low poly environment (model, UV, and texture) used in the Unity workshop and competition.
June 2019