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RESUME

Since my childhood I have always been interested in gaming and curious about game development.

I also enjoy playing video games and talk about game experience with friends.

I recently graduated from The University of Canberra with a bachelor degree in games and interactive design.

Currently, I am a freelance artist aiming to become a professional TA (Technical Artist) and

ready to take a step in to the game industry.

​

Education

Diploma of Interactive Digital Media 

(Tafe Queensland Gold Coast)  

Bachelor of Games and Interactive Design

(University of Canberra, Coomera Campus, QLD)  

2016

2016~2018

Language

Korean, English

Skills

Autodesk 3ds Max Studio,

Autodesk Maya,

Blender,

Adobe Photoshop,

Adobe Premier Pro,

Substance Painter,

Unreal Engine 4,

Unity.

Experience

Advanced real time project, Coomera campus, QLD 

Responsible for creating 3d environment (models, UV and texture)

 October   2017

tree sample 1.JPG
tree sample 2.JPG
tree sample 3.JPG

Sea Change Project, Gold Coast 2018 Commonwealth Games 

Responsible for creating 3d models and print

 April   2018

sea 1.JPG
sea 2.JPG
sea 3.JPG
sea 4.JPG

Experimental game design project, Coomera campus, QLD 

Responsible for developing game design (UI, model, UV, and texture)

Song of Asteroid, The Ball

 October   2018

song 1 sample.PNG
song 2 sample.PNG
song 3 sample.PNG
the ball 3.PNG
the ball 4.PNG
the ball 1.PNG
the ball 2.PNG

QuickStart2VR Event, Masterclass with Unity 3D 

Responsible for creating 3d low poly environment (model, UV, and texture) used in the Unity workshop and competition.

 June   2019

low 1.PNG
low 4.PNG
low 5.PNG
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